| Left-drag | Orbit around focus (with inertia, slows near ground) |
| Ctrl+Left-drag | Rotate heading / tilt (3D look-around) |
| Right/Middle-drag | Pan the whole space (no rotation, R resets) |
| W S A D / Arrows | Pan view (N/S/W/E, speed scales with altitude) |
| Shift+A / Shift+D | Rotate heading (CCW / CW) |
| Shift+W / Shift+S | Tilt toward horizon / back to top-down |
| Click a body | Lock focus (wheel then approaches/retreats toward it, down to landing) |
| Wheel / PageUp PageDown / + − | Zoom toward screen center (altitude-proportional: meter steps at ground, hover at any altitude; gentle = fine, repeated/held = accelerates) |
| Wheel all the way in | Seamless surface landing (auto-switches to walk); oceans land on water |
| V | Inertial view mode (camera does not co-rotate · pair with time warp to watch moons orbit) |
| R | Reset view (north up, top-down) |
| 🪐 Body directory | Click a body → fly-to animation (left side, expanded by default) |
| Double-click label / T / 1–9,0 | GE-style fly-to (target centered) |
| Drag (mid-flight) | Interrupt fly-to animation |
| G | Land and walk when near surface |
| F | Toggle free-flight mode |